Animation
Please keep in mind animation duration will be reduced with advanced itemsCopy
Config.animationDuration = 5000
Tools
Define the tools that can be used to mine stones and find ore.Copy
Config.miningTools = {
["basic_pickaxe"] = {
label = Translate("tool_basic_pickaxe"),
speedMultiplier = 1.0, -- 0% faster
collectMultiplier = 1.0, -- 0% more minerals
probabilityBonus = 0.0, -- 0% better chance for rare finds
durability = 100, -- Durability before breaking (Max: 100)
durabilityLoss= 4, -- Remove X from durability on each use
requiredItem = "basic_pickaxe",
prop = "prop_tool_pickaxe",
offset = { x = 0.08, y = -0.1, z = -0.04 },
rotation = { x = 78.0, y = -20.0, z = 175.0},
boneIndex = 57005,
animation = {
dictName = "melee@large_wpn@streamed_core",
name = "ground_attack_on_spot",
},
brokenImage = "broken_pickaxe.png"
},
["advanced_pickaxe"] = {
label = Translate("tool_advanced_pickaxe"),
speedMultiplier = 1.1, -- 10% faster
collectMultiplier = 1.1, -- 10% more minerals
probabilityBonus = 0.1, -- 10% better chance for rare finds
durability = 100, -- Durability before breaking (Max: 100)
durabilityLoss = 2,
requiredItem = "advanced_pickaxe",
prop = "prop_tool_pickaxe",
offset = { x = 0.08, y = -0.1, z = -0.04 },
rotation = { x = 78.0, y = -20.0, z = 175.0},
boneIndex = 57005,
animation = {
dictName = "melee@large_wpn@streamed_core",
name = "ground_attack_on_spot",
},
brokenImage = "broken_pickaxe"
},
}
Props
Props used to spawn stones at locationsCopy
Config.propStone = {
"prop_rock_5_d",
"prop_rock_5_e",
"prop_rock_5_smash3",
"prop_rock_4_e",
"prop_rock_4_c",
}
Money
Set which account will be used to transfer money toCopy
Config.money = "bank"